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UX driven Engineering company based out of San Francisco and Bangalore. We work with brands and startups to help craft awesome experiences for mobile and web.
The intersection of Apple, Android, Culture, Tech and Videogames.
A level designer who is on the way to be a good one.
Level Designer • Workshop Instructor & Guest Speaker • Cologne Game Lab Alumni https://tristanhantschel.de/
Game urbanist, city planner, game designer, educator and occasional writer, with a PhD in urban planning & geography. Personal site: www.game-cities.com
Sr. Level Designer, Mentor, working in Gamedev since 2008
Friend of Medium
I am a game industry veteran of 18+ years, specializing in world level design. I worked on Assassin's Creed, Watch Dogs, Avatar, and Dune Awakening.
INKONIQ
Carl St. James
Canny
Liu Xinyan
Tristan Hantschel
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